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Shun Moriya edited this page Jan 11, 2023
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Dungeon Generator is an Unreal Engine plug-in for building room-and-aisle dungeons from configurable assets.
It supports editor preview, runtime generation, visual theme databases, hand-authored special rooms, room sensors, and interior placement.
If you want to start in English, use the links below.
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Quick Start
The fastest path to generating and previewing one dungeon. -
Tutorial Index
The full English guide index, including visuals, sublevels, sensors, and advanced topics.
This plug-in is intended for designers, artists, technical designers, and programmers.
If you are new to the plug-in, start with Quick Start first.
日本語で読み進める場合は、次のリンクから始めてください。
このプラグインは、デザイナー、アーティスト、テクニカルデザイナー、プログラマー向けに構成しています。
初めて触る場合は、まず クイックスタート から進めるのがおすすめです。
- Quick Start
- Prepare Mesh Parts
- ADungeonGenerateActor
- ADungeonSubLevelScriptActor
- ADungeonRoomSensorBase
- UDungeonGenerateParameter
- UDungeonMeshSetDatabase
- UDungeonInteriorDatabase
- UDungeonSubLevelDatabase
- UDungeonRoomSensorDatabase
- Generate Minimap Textures
- Apply MissionGraph
- Custom Selector Guide
- Lobby Connection Guide