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Changelog, beyond Alpha v0.23

Jonas A. Lind edited this page Nov 19, 2018 · 13 revisions

Temporary placement until we restructure the project documentation page.

Changelog, post-Alpha v0.23

Alpha v0.24:

  • Updated with the latest OpenRA engine.
  • Minor tweaks and balancing.
  • Added new bot categories.

Alpha v0.25:

  • Updated with the latest OpenRA engine.
  • Sorted and reorganized yaml in /weapons and /rules.
  • Polished Bot Categories - Easy, Normal, Hard, Brutal + Naval, Naval Hard.
  • Standardized unit/structure range values (Wiki documentation WIP).
  • Added hidden bonus tech units (Wiki documentation WIP).
  • Misc tweaks and balance changes (Wiki documentation WIP).

Alpha v0.26:

  • Changed country name 'England' to 'Britain'
  • Fixed FlyCircleOnIdle trait (Hotkey 'S' set Planes on idle).
  • Initiated infiltration Level-Up Tech Tree for Allies
  • Missile Silo alarm upon build.
  • FCom enabled production of infantry.
  • Radar Dome, Communications Center enabled to deploy +5 vision, cost -200 power.
  • Capturing Church enables construction of Wood Fences :)
  • Added 'Refresh' button to the map selector.
  • Added Project Credit section
  • Misc tweaks and fixes

Alpha v0.27:

  • Began rework of the game's default UI
  • Misc fixes

Alpha v0.28:

  • Complete UI menu rework, excluding in-game UI.
  • Polished AI Bots, including extended late-game expansion/production for Easy, Normal AI.
  • AI do more damage to walls, Aircraft ignore walls.
  • Added invalid targets for AI aircraft types: Longbow/MiG vs Infantry, Yak/Hind vs Heavy Armor, all aircraft vs stealth (temp. workaround of AI vs stealth targeting bug).
  • AI puts out up to 2x Spy, 2x Dog, posted in base for Spy detection.
  • Machine Gunner(GER), Grenade Launcher(FRA), Sniper(ENG) buildable with Spy infiltration of Barracks + Allies Tech Center.
  • Ranger, Light Tank available with Veterancy II, Medium Tank/German Medium Tank available with Veterancy I with Spy infiltration of War Factory + Service Depot.
  • Ranger, Light Tank available with Veterancy III, Medium Tank/German Medium Tank available with Veterancy II with Spy infiltration of War Factory, Service Depot + Allies Tech Center.
  • Misc. fixes.

Alpha v0.29:

  • Polished Menus/In-game UI.
  • Released Allies infiltration tech vs Soviets.
  • Added 'upgraded' tag to infiltration tech/production buildings.

Alpha v0.30:

  • Updated Engine Fork.
  • Added MustaphaTR's RenderMapPreview Trait.
  • Increased German Medium Tank Damage vs None (+20%), Light (+10%), Concrete (+50%)
  • Unit veterancy globally visible.
  • Tanks/Ships gain experience twice as fast.
  • Altered Veterancy levels:

LVL 1:

  • Firepower +10%

LVL 2:

  • Firepower +20%
  • Health +20% (Selfheal up to 50%)

LVL 3:

  • Firepower +30%
  • Health +30% (Selfheal up to 75%)
  • Speed +15%
  • Range +15%

LVL 4:

  • Firepower +40%, ReloadDelay -20%
  • Health +40% (Selfheal up to 100%)
  • Speed +30%
  • Range +15%

Alpha v0.31:

  • Added engineer crash fix to engine fork.
  • Polished Map Preview Rendering.

Alpha v0.32:

  • Updated mod and engine fork with OpenRA bleed.
  • Sniper, Machine Gunner, Grenade Launcher: Available with Spy infiltration with enemy Barracks.
  • Introducing German Tank Destroyer (by Noose/MustaphaTR): Available with Spy infiltration of Service Depot.
  • German Medium Tank: Health: 450HP, down from 500HP (same as Medium Tank) Damage vs None: 40, down from 50 (originally 30)
  • Medics: Selfheal up to 75%, same rate as with Hospital Heal.
  • Mammoth KV-8 Health: 900HP, up from 800HP (Same as Mammoth Tank)
  • AAGun: Turnspeed: 13, down 15
  • MGG Shroud Generation deployed by default.
  • 50% experience gain bonus for aircraft.
  • Fixed misplacement of V2 palette position.
  • Misc. fixes.

Alpha v0.33:

  • Updated engine fork (bots in team games fixed).

  • Tank Destroyer (Germany): Available with Tech Center Cost: 1350 Speed: 71 Turn Speed: 3 Damage: 120 (vs None: 10%, Wood: 30%, Light: 200%, Heavy: 200%) Range: 8c0 (same as Gun Turret) Inaccuracy: 1c0 Reload Delay: 100

  • Phase Transport (Britain): Changed armor from Light to Heavy Health: 250HP, down from 300HP

  • Mobile Gap Generator (France): Health: 250HP, up from 220HP

  • Mobile Radar Jammer: Health: 250HP, up from 220HP

  • Chrono Tank: Available with all Allies factions

  • British Intel Drop: Delivers 2 spies + 1 sniper anywhere on the map. Time interval: 5 minutes, up from 4.