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Beam Splitter

ThePoleThatFishes edited this page May 4, 2024 · 7 revisions

Beam Splitter is a multiblock introduced in v1.0.0-beta of QMD. Its purpose is to split an incoming beam of charged particles into two beams of half the pu/t of the original beam.

Construction

Beam Splitters are constructed just like beam diverters, a 5x5x5 cube with casings on the exterior, an energy port, two coolant vents and the beam splitter controller, with a vertical or horizontal dipole inside. The beam splitter needs one input beam port, and two output beam ports.

beamsplitter

A complete beam splitter multiblock

Operation

The beam splitter works like the other accelerator multiblocks, they turn on with a redstone signal, and keep coolant topped up to prevent explosions.

Maximum Energy

Like in beam diverters, maximum particle beam energy that can be split is Emax = (q*Bd*R)2/(2*m), where Emax is in GeV, q is the particle's charge, Bd is the strength of the dipole, R is the radius (by default 160) and m is the particle's mass in MeV.

Energy Loss

Beams split in this multiblock lose energy equal to Elost = Einput*q2/(6*m4*R2). Symbols and their units are the same as above.

Focus Loss

The beams will still lose focus while inside the multiblock, so consider that while using this multiblock in your builds.

Beam port toggling (NOT WORKING PROPERLY!)

Warning: This behavior is not working properly as of v1.2 of QMD!

Like other multiblocks (eg. beam diverter), you can add more beam ports for beam input and output from other sides of the multiblock. However, the multiblock must always have exactly 1 input port, and exactly 2 output ports. Beam port switching with redstone currently doesn't work on the beam splitter and thus must be done manually.