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Vishrut Reddi edited this page Oct 6, 2017 · 2 revisions

Items are in-game equipment that provide heroes with bonus attributes and special abilities. They can be purchased from several shops on the game map. Lower tier items are combined into higher tier items, usually with the help of a recipe. Heroes have six item slots in their inventory, three in their backpack, and six more in their stash. Items can be picked up and delivered to their owner with a courier.

Property Type Description Notes
PopularityRank Int Based on how many times the item has been used in game, the popularity rank is determined. Available
SourceLink String Dotabuff source link for the item. Available
LocalizedName String Name of the item used to identify it uniquely under the source-link. Available
Name String Name of the item by which it is identified in game. Available
Lore String The mythical story behind the item. Available
Descriptions ItemAbility[] List of active, passive or usage based abilities that the item possesses. Available
Notes String[] Contains additional information and tips about the item. Available
TimesUsed Long The number of times the items has been bought in game and has stayed with the player till the end of the game. Available
UseRate Double Percentage of games people have owned the item till the end of the game. Available
WinRate Double Percentage of games people have won owning the item compared to lost owning the item till the end of the game. Available
Stats Stat[] List of stats that the item provides to the hero. eg Health, Mana Regen, Damage etc. Available
Cost Int The total cost associated with the item. Available
Image String The source image link of the item. Unavailable
Shops ItemShopAvailability Data object indicating the shops where the item is available for purchase in game. Available
Aliases String[] List of short hand names used for the item. Unavailable
BuildFrom String[] List of item localized names from which the item could be built into. Available
BuildInto String[] List of item localized names into which the item could be built into. Available

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