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Libbet and the Magic Floor v0.07

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@pinobatch pinobatch released this 19 Jan 02:27
· 60 commits to master since this release

This release incorporates a graphical facelift based on feedback in various Discord servers.

Highlights:

  • Achievements: Don't get stuck if player earns "No scope" just before reaching the exit
  • Wall facelift: Add volume and top-to-bottom gradient to wall (suggested by Daid); remove shear on side walls (suggested by DragonDePlatino); define door frame (suggested by M-Tee); darken area outside floor on GBC
  • Add a shade to the underside of Libbet's body
  • Floor: Larger dots on black tile (suggested by DragonDePlatino); larger flat areas on dark gray vent/grating tile moving detail to corners; square off corners (suggested by IRCWIP)
  • Compute entire GBC palette before copying it first frame (reported by toxa)
  • Switch to slightly faster random number generator
  • Work around crash on boot related to STAT IRQ in VisualBoyAdvance
  • Document sprite sheet rectangle list syntax (requested by ISSOtm)
  • Switch from dedenter to RGBDS 0.4.0 indented local labels