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v0.07
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pinobatch committed Jan 19, 2021
1 parent 8b894e4 commit 7fc0ca6
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11 changes: 6 additions & 5 deletions CHANGES.txt
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0.07 (2021-01-18)
* Achievements: Don't get stuck if player earns "No scope" just
before reaching the exit
* Wall facelift: Add volume and top-to-bottom gradient to wall
(suggested by Daid); remove shear on side walls (suggested by
DragonDePlatino); define door frame (suggested by M-Tee);
darken area outside floor on GBC
* Add a shade to Libbet's body
* Add a shade to the underside of Libbet's body
* Floor: Larger dots on black tile (suggested by DragonDePlatino);
larger flat areas on dark gray vent/grating tile moving detail to
corners; square off corners (suggested by IRCWIP)
* Compute entire palette before copying it first frame (reported by
toxa)
* Speed up randomizer
* Compute entire GBC palette before copying it first frame (reported
by toxa)
* Switch to slightly faster random number generator
* Work around crash on boot related to STAT IRQ in VisualBoyAdvance
* Document sprite sheet rectangle list syntax (requested by ISSOtm)
* Switch from dedenter to RGBDS 0.4.0 indented local labels
* Sketches: Widen character's shoulder straps; add 24x24
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2 changes: 1 addition & 1 deletion makefile
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# Used in the title of the zipfile and .gb executable
title:=libbet
version:=0.07wip
version:=0.07

# Space-separated list of asm files without .z80 extension
# (use a backslash to continue on the next line)
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2 changes: 1 addition & 1 deletion src/instructions.z80
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page1txt:
db LF
db "Libbet and the Magic Floor",LF
db "v0.06 (2020-07-03)",LF
db "v0.07 (2021-01-18)",LF
; Row skipped because B=3
; Can't cut 1 line here because "rearranging" and "passage" are so long
db "One day, Libbet was",LF
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