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Use Mono for monodoc.dll on Windows #4700

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6 changes: 4 additions & 2 deletions main/src/core/MonoDevelop.Core/MonoDevelop.Core.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -137,7 +137,10 @@
<Reference Include="System.Xml" />
<Reference Include="System.Configuration" />
<Reference Include="System.Core" />
<Reference Include="monodoc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756" />
<Reference Include="monodoc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756">
<HintPath Condition="'$(OS)' == 'Windows_NT'">$(MSBuildProgramFiles32)\Mono\lib\mono\monodoc\monodoc.dll</HintPath>
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That means we depend on mono on Windows to build monodevelop. 👎 from me. We should have a nuget

<Private Condition="'$(OS)' == 'Windows_NT'">True</Private>
</Reference>
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Web" />
<Reference Include="System.ServiceModel" />
Expand Down Expand Up @@ -170,7 +173,6 @@
<Reference Include="Mono.Cecil.Rocks">
<HintPath>..\..\..\packages\Mono.Cecil.0.10.0-beta7\lib\net40\Mono.Cecil.Rocks.dll</HintPath>
</Reference>
<Reference Include="monodoc, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756" />
<Reference Include="mscorlib" />
<Reference Include="Newtonsoft.Json">
<HintPath>..\..\..\packages\Newtonsoft.Json.10.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
Expand Down