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instance_furthest
CryoEagle edited this page Jan 5, 2019
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Return furthest GameObject
instance_furthest(position, obj, countMe)
Argument | Description |
---|---|
Vector2 position |
Position from to start comparing distance |
Type obj |
Object for comparing |
bool countMe |
bool for counting this object too |
Returns: GameObject
This function will find furthest object from given position
GameObject furthestObj = instance_furthest(Position, typeof(oObjectToFind), false);
This code will find furthest object named oObjectToFind
and save it to local variable GameObject
furthestObj.
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