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conda env create -f env.yml

i think architecture wise it would be better instead f keeping track about the activeness of a scene/image/object to use the menu elements to define what is active -> seems way cleaner. So instead of changing stuff when a dropdown is selected we just read what stands inside the menues and filter them Efficient passing is done vie a single state that consists of all the menu item values. We dont care about the rest???

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Non-Rigid Transparent Object Mask Annotation Tool

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