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Correct expectation for shift equal to bit width (#3868)
It is a shader/pipeline-creation error if the number of bits to shift is greater than *or equal* to the bit width of the value to shift. This change corrects the expectations for the equals case, and adds a function reference to the pipeline subcase so it isn't stripped out. These tests will pass in Dawn following: https://dawn-review.googlesource.com/c/dawn/+/199075