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Releases: exkludera/cs2-blockmaker

update 0.1.8

11 Mar 17:35
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update 0.1.8 Pre-release
Pre-release
  • added snap value (spaces the block for that value between target when snapping)
  • added {VALUE} for custom blocks
  • added beams around block edges when grabbing block
  • updated snapping to work for all rotations & more accurate/get less stuck
  • updated menu to cycle through size & team settings instead of new menu
  • updated config structure 💀
  • removed Chat, HTML, WASD menu options and default is now MenuManager
  • fixed initial grab distance issue where block would teleport a couple of units further every grab
  • fixed auto-save timer being killed on clearing blocks/lists

update 0.1.7

06 Mar 21:37
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update 0.1.7 Pre-release
Pre-release
  • added "custom blocks" where you can add own title, model and what command it triggers (properties work too or uses default)
  • added gamedata/BlockMaker.json for signatures and offsets
  • added optional menu type MenuManager, testing for now but might fully swap later
  • added check on grenade blocks if player has one before giving (avoid dropping on ground)
  • added soundevent for fire effect
  • added player model render for invincibility (indicator for other players)
  • added default properties for gun blocks (cooldown and value = ammo)
  • added command css_resetproperties to reset ALL placed blocks (to adjust if u have changed default values etc)
  • changed soundevents name to include prefix bm_ & changed damage sound
  • changed stealth to use transmit instead of render:skull:
  • removed unnecessary calls to create vectors (building still has a ton, but gameplay has zero)
  • removed trampoline cooldown to allow players to use them above head (keep ontop in mind)
  • fixed auto-save timer running even if buildmode is off
  • fixed damage/slap not calculating properly when maxhealth above 100

update 0.1.6

27 Feb 18:18
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update 0.1.6 Pre-release
Pre-release
  • added activation message for stealth, gravity, speed, invincibility & camouflage
  • changed ColorScreen durations to match block property & added to camouflage block
  • changed config prefix to match chasemod 😄
  • fixed block triggers only working for 1 player at a time (please give us real touch hooking 😭)
  • fixed death block not working if player respawned
  • fixed player block cooldowns not fully clearing on death
  • fixed issue where default properties on created block did not use properties file data
  • reverted "fixed default properties not applying when all values are 0" 💀

0.1.5

21 Feb 17:05
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0.1.5 Pre-release
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update 0.1.5

  • added lock block command to prevent accidentally moving blocks
  • changed menu Rotation, Grid & Position values to input own value in chat instead of menu options
  • made blocks "inactive" when moving them
  • improved block grab distance
  • fixed default properties not applying when all values are 0
  • fixed properties reset issue where it resets for all of same type if unsaved block

0.1.4

19 Feb 17:52
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0.1.4 Pre-release
Pre-release

update 0.1.4

  • created new models & new workshop addon
  • sounds are now played by soundevents
  • added honey block
  • added teleport model
  • added move block position by units
  • copy command now creates block with copied data
  • updated map files to save Pole bool and load models dynamically from type instead of model string
  • fixed properties reset bug on weapon blocks

there are some internal changes, here is how to update:

  • update multiaddonmanager config with the new id 3430295154
  • update plugins/BlockMaker/maps/*/blocks.json with Name > Type & Model > Pole: false/true (bool)
  • remove configs/plugins/BlockMaker folder

0.1.3

14 Feb 20:43
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0.1.3 Pre-release
Pre-release

added menu support for CS2ScreenMenuAPI & WASDSharedAPI
added builders.txt file to save & load builder steamids
added OnTop property for blocks so players cant activate them from the side, default is true
added default_properties.json in configs folder to change default values
moved models.json to configs folder
improved block snapping distance
updated speedboost block to throw player in the direction that the player is looking
fixed bhop/delay block timer error

0.1.2

01 Feb 23:33
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0.1.2 Pre-release
Pre-release

added teleports
added block properties (each block entity will have own values)
changed rotate block button to use eyeangles instead of mouse1/2
fixed snap option missing from menu, added it in grid options (also moved grid to build settings)
fixed blocks auto save timer

0.1.1

28 Jan 18:58
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0.1.1 Pre-release
Pre-release

changed saved data path from blocks to maps and a new folder will be created per map with their name
old jsons should be renamed to blocks.json inside their map folder

added manage builders menu instead of writing player names
added block sizes to config
added pole as a toggle in size menu and removed it from sizes (pole can have sizes now)
fixed dynamic titles for weapon blocks
fixed nofalldmg block vertical range
fixed block cooldown timers error
fixed hp function to ignore damage if player has invincibility
updated weapon blocks to not activate if the player weapon slot is full (dropped weapons ammo fix)

remove old config file when updating

0.1.0

26 Jan 07:31
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0.1.0 Pre-release
Pre-release

added Pistol, Rifle, Sniper, SMG & Shotgun/Heavy block (every gun is available in the menu)
changed block cooldowns to be per block entity instead of per block type
fixed bhop and delay block missing transparency & team data
fixed nuke block to only work once per round
fixed damage sound on slap & fire block
fixed random block chat message
code cleanup

0.0.9

24 Jan 16:16
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0.0.9 Pre-release
Pre-release

added nofalldmg block
added speedboost block
added trampoline block
added block transparency setting
added block team setting
changed to scaling blocks sizes instead of using different models
moved menu building commands to own category
fixed block snapping to entities not created by plugin
fixed speed block
fixed block snapping to work with all block sizes

post update fixes:
reversed transparency number values
fixed type command not updating block type
fix snapping (still bad)