BlockMaker plugin to create and save blocks, mostly for HNS
block managing can be done within the building menu /bm
hold USE button to grab block, look around to move, left and right click to change distance
hold RELOAD button and move your mouse to rotate the block
Video Showcase |
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- MetaMod
- CounterStrikeSharp
- MultiAddonManager
- Block Maker Addon
- MenuManagerCS2
- PlayerSettings (required by MenuManagerCS2)
- AnyBaseLibCS2 (required by PlayerSettings)
- CS2ScreenMenuAPI (optional for screen menu)
- ChaseMod (optional for gameplay)
{
"Settings": {
"Prefix": "{purple}BlockMaker {grey}|",
"ScreenMenu": false,
"Building": {
"BuildMode": {
"Enable": true,
"Config": false
},
"AutoSave": {
"Enable": true,
"Timer": 300
},
"Grab": {
"Render": true,
"RenderColor": "255,255,255,128",
"Beams": true,
"BeamsColor": "255,255,255,64"
},
"BlockSizes": [
{ "Title": "Small", "Size": 0.5 },
{ "Title": "Normal", "Size": 1 },
{ "Title": "Large", "Size": 2 },
{ "Title": "X-Large", "Size": 3 }
]
},
"Blocks": {
"DisableShadows": true,
"CamouflageT": "characters/models/ctm_fbi/ctm_fbi.vmdl",
"CamouflageCT": "characters/models/tm_leet/tm_leet_variantb.vmdl",
"FireParticle": "particles/burning_fx/env_fire_medium.vpcf"
},
"Teleports": {
"ForceAngles": false,
"Entry": {
"Model": "models/blockmaker/teleport/model.vmdl",
"Color": "0,255,0,255"
},
"Exit": {
"Model": "models/blockmaker/teleport/model.vmdl",
"Color": "255,0,0,255"
}
}
},
"Commands": {
"Admin": {
"Permission": [ "@css/root" ],
"BuildMode": [ "buildmode" ],
"ManageBuilder": [ "builder", "builders" ]
},
"Building": {
"BuildMenu": [ "bm", "buildmenu" ],
"CreateBlock": [ "create" ],
"DeleteBlock": [ "delete" ],
"RotateBlock": [ "rotate" ],
"PositionBlock": [ "position" ],
"BlockType": [ "type" ],
"BlockColor": [ "color" ],
"CopyBlock": [ "copy" ],
"ConvertBlock": [ "convert" ],
"LockBlock": [ "lock" ],
"SaveBlocks": [ "save" ],
"Snapping": [ "snap" ],
"Grid": [ "grid" ],
"Noclip": [ "nc" ],
"Godmode": [ "godmode" ],
"TestBlock": [ "testblock" ],
"ResetProperties": [ "resetproperties" ]
}
},
"Sounds": {
"SoundEvents": "soundevents/blockmaker.vsndevts",
"Blocks": {
"Speed": "bm_speed",
"Camouflage": "bm_camouflage",
"Damage": "bm_damage",
"Fire": "bm_fire",
"Health": "bm_health",
"Invincibility": "bm_invincibility",
"Nuke": "bm_nuke",
"Stealth": "bm_stealth",
"Teleport": "bm_teleport"
},
"Building": {
"Enabled": true,
"Create": "bm_create",
"Delete": "bm_delete",
"Place": "bm_place",
"Rotate": "bm_rotate",
"Save": "bm_save"
}
}
}