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0.30.0-alpha.1065+887b6b6

@mattjennings mattjennings tagged this 28 May 14:15
This causes type errors in a few tests. Not sure if those were just mistyped actors or if those were legitimate usage of mixing width/height/radius/collider.

## Changes:

- improve types to disallow invalid combo of collider/width/height/radius in actor args
- only add default color graphic for the respective collider used

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Co-authored-by: Erik Onarheim <[email protected]>
Assets 2
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