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fix: improve types to disallow invalid combo of collider args (#3024)
This causes type errors in a few tests. Not sure if those were just mistyped actors or if those were legitimate usage of mixing width/height/radius/collider. ## Changes: - improve types to disallow invalid combo of collider/width/height/radius in actor args - only add default color graphic for the respective collider used --------- Co-authored-by: Erik Onarheim <[email protected]>
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