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Overmind
	Trait
		Can tell all units to retreat
	Units
		Zombie	(Goes kind of straight, randomly adjust angle)
		Crasher	(Goes straight, damages things that gets in its way)
	Ideas


Humans
	Trait
	    Can send a scout that moves fast and brings a unit to retreat.
	Units
		Human       (Moves in a seesaw fashion)
		Mercenary   (Travels circular motion away from the Base)
	

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