Fixed #166 Rolls are now correctly added to the chatmessage so foundry treats it as representing a roll
Fixed #165 Twin-Linked Weapons now roll and correctly add the extra hit
Fixed #164 Items in the items tab could not be edited due to experimental code breaking when the item didn't have an owner
Fixed Melee Weapons without an Ammo Value prompting the reload message
Fixed Damage rolls defaulting to the Impact Damage Type
Changed the Behavior of the Damage Roll Card. The indivdual rolls now only open on a double click