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Releases: Vendare/DarkHeresy2E-FoundryVTT

4.3.2

13 Jul 18:39
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Fixed #166 Rolls are now correctly added to the chatmessage so foundry treats it as representing a roll
Fixed #165 Twin-Linked Weapons now roll and correctly add the extra hit
Fixed #164 Items in the items tab could not be edited due to experimental code breaking when the item didn't have an owner
Fixed Melee Weapons without an Ammo Value prompting the reload message
Fixed Damage rolls defaulting to the Impact Damage Type
Changed the Behavior of the Damage Roll Card. The indivdual rolls now only open on a double click

4.3.1

26 Jun 23:22
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What's Changed

Fix #161 The formula for encumbrance was giving out weird results not encountered when it was first implemented.
Fix #162 The Template had a brace to many on a helper function to populate a dropdown menu

4.3.0

23 Jun 22:11
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Changed code for most functions deprecated with V12
Weapons will now use up remaining ammo in Burst and Full-Auto modes before prompting to reload
Fixed #158 by making the scroll bars smaller and colouring them to fit the sheme as suggested
Fixed #155 Spay Weapons should roll correctly now and minimize the sheet while placing them,
Fixed #152 Spray Weapon now use their set Weaponrange correctly for the template
Fixed #141 Items with a quantity should now correctly calculate encumbrance

4.2.9

21 Dec 02:21
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Fixed Issue #147
Fixed an issue with the evasion roll not setting the correct target number
Added an Evasion Option for the deny the witch talent

4.2.8

14 Dec 18:31
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Fixed #144
The result of the evasion roll now also affects the number of hits damage is rolled for.

4.2.7

07 Oct 18:35
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Added #72 Attack and Damage no longer shown in the same Message - details on the wiki
Fixed #132 Melee weapons no longer get an additional +10 to their attacks
Mild Fix for #136 Linked Actors can now reload from the chat message - details on the wiki
Fixed a CSS issue when popping out the Combat-Tracker

4.2.6

17 Jun 20:34
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Fixed Issue #128 the Dead Status now works
Extended the Macro Feature. Documentation on the Wiki

4.2.5

29 May 15:04
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Hotfix for Weapons not working correctly

4.2.4

28 May 01:58
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System is now V11 compatible
When using Spray Weapons you now set down a template. Thanks @FilippoPolo
The System now has it's very own set of Status Conditions. No more standard Foundry.

4.2.3

18 Apr 18:52
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Fix for auto calculations not correctly evaluating psy-rating cost #118