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GSE3: Advanced Loop Step Functions Priority and Reverse Priority
Priority essentially starts at the top of the sequence and then works through cycling down to the bottom of the macro until it gets to the last line. In the case of a 7 line macro the first line is attempted 7 times more than the last line with line 2 6 times more and line 6 2 times more. This mathematical probability is the closed you can get in WoW to true Priority. The execution will be as follows:
1 12 123 1234 12345 123456 1234567 I'm starting with this sequence and going to break down how it behaves
Action 1 '/cast [nochanneling] Touch of Death',
Action 2 '/cast [nochanneling] Rising Sun Kick',
Action 3 '/cast [nochanneling] Fists of Fury',
Action 4 '/cast [nochanneling] Whirling Dragon Punch',
Action 5 '/castsequence [nochanneling] Tiger Palm, Blackout Kick',
Action 6 '/cast [nochanneling] Chi Burst',
Action 7 '/castsequence [nochanneling] Blackout Kick, Tiger Palm',
Assumption you cast a spell and its in the initial areas and it stays on cooldown. Any of these popping off cooldown resets things.
Touch of Death (Reset)
Touch of Death
Rising Sun Kick
(Reset)
Touch of Death
Rising Sun Kick
Fists of Fury
(Reset)
Touch of Death
Rising Sun Kick
Fists of Fury
Whirling Dragon Punch
(Reset)
Touch of Death Rising Sun Kick Fists of Fury Whirling Dragon Punch Attempt Tiger Palm. If this worked set this line to Blackout Kick for next time otherwise leave it as TP (Reset)
Touch of Death Rising Sun Kick Fists of Fury Whirling Dragon Punch Attempt Blackout Kick. If this worked set this line to TP for next time. Chi Burst (Reset)
Touch of Death Rising Sun Kick Fists of Fury Whirling Dragon Punch Attempt TP. If this worked set this line to BK for next time. Chi Burst Attempt Blackout Kick. If this worked set this line to TP for next time. (Reset)
Works the same as Priority does but instead uses the following order:
1 21 321 4321 54321 654321 7654321