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OpenAL support #784
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OpenAL support #784
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GeneralsMD/Code/GameEngineDevice/Source/MilesAudioDevice/MilesAudioFileCache.h
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GeneralsMD/Code/GameEngineDevice/Include/MilesAudioDevice/MilesAudioManager.h
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GeneralsMD/Code/GameEngineDevice/Include/Win32Device/Common/Win32GameEngine.h
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GeneralsMD/Code/GameEngineDevice/Source/VideoDevice/FFmpeg/FFmpegVideoPlayer.cpp
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GeneralsMD/Code/GameEngineDevice/Source/OpenALDevice/OpenALAudioFileCache.h
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In terms of functionality this should be complete now. I'll move some of the duplicated parts to FFmpegOpenALAudioStream, but maybe someone else can test the functionality already |
@@ -0,0 +1,37 @@ | |||
/* | |||
** Command & Conquer Generals Zero Hour(tm) | |||
** Copyright 2025 Electronic Arts Inc. |
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I think it would be better to remove these two copyright lines as this is completely new code written by you and should be under superhackers' copyright or yours
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