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Revert now unnecessary refactors in GameWindowManager, GameWindowTransitions 3
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GeneralsMD/Code/GameEngine/Source/GameClient/GUI/GameWindowTransitions.cpp

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@@ -485,8 +485,8 @@ void GameWindowTransitionsHandler::setGroup(AsciiString groupName, Bool immidiat
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if(m_currentGroup)
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m_currentGroup->init();
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}
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void GameWindowTransitionsHandler::reverse( AsciiString groupName )

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