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This repository has been archived by the owner on May 12, 2024. It is now read-only.

1.1.0

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@Luna5ama Luna5ama released this 02 Jun 02:51
· 218 commits to master since this release

Highlights

  • Scaffold rewrite
  • Optimized font renderer glyph loading to prevent totem pop lag
  • Fixed frequent lag spikes
  • Added
  • Minor improvements on everything

Full change log:

New

  • Hand swing speed modifier

Improve

  • Scaffold rewrite
  • Improved placement search algorithm
  • Schedule low priority compute tasks to other contexts to reduce parallel task blocking
  • Optimized font renderer glyph loading to prevent totem pop lag
  • Improved Fps meter
  • Common setting for 1.14 crystal placement
  • Auto City attempts to places at surround block as fallback
  • Remove invalid player profile from uuid cache
  • Improved NCP Step timer
  • Improved Zealot Crystal+ place rotation check
  • Synchronized all container slot click
  • Synchronized slot change
  • Packet Logger rewrite
  • Added spaces to all names
  • Exclude transient settings from saved config
  • Reset invisible slide progress for better animation

Fix

  • Fixed Logout Logger spams with bots
  • Fixed UUIDManager mishandling invalid players
  • Fixed Visual Range always enabled
  • Fixed trapped hole update issues
  • Fixed frequent lag spikes by removing render update check in hole manager to
  • Fixed slider gets unfocused when dragging out of bound
  • Fixed No Fall catch mode in void
  • Fixed crystal explosion check that caused desync
  • Fixed Surround on single block

Misc

  • Removed extra AntiVoid module
  • Updated mod loader plugin
  • Updated libraries
  • Removed stupid packet main thread processing override