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This command will create a 'close' button in the message window for the invoking character. This is one of the ways to end a speech from an NPC. Once the button is clicked, the message box will disappear, but unlike close the script execution will continue. So after a close2 command an end command must follow to terminate the script. If no window is currently on screen, the invoking character will get stuck in the NPC.
Examples
[[mes]] "[Woman]";
mes "I am finished talking to you, click the close button.";
'''close2''';
[[dispbottom]] "This will be shown at the characters chat window.";
[[end]];
mes "Thank you for using";
mes "the Kafra Services.";
'''close2''';
[[cutin]] "", 255;
end;
Probably the most common usage of this command. Removing a previously set cutin, after the NPC dialog is closed.