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bugSomething isn't workingSomething isn't working
Description
Bug Description
The debug camera seems to be broken.
import genesis as gs
import torch
gs.init()
scene = gs.Scene(
vis_options=gs.options.VisOptions(
env_separate_rigid=True # this one
),
show_viewer=False
)
cam = scene.add_camera(
pos=(1.5, 0., 1),
lookat=(0., 0., 0.5),
res=(720, 480),
fov=80,
GUI=False,
debug=True, # this one
)
scene.build(n_envs=1)Steps to Reproduce
This works fine
import genesis as gs
import torch
gs.init()
scene = gs.Scene(
show_viewer=False
)
cam = scene.add_camera(
pos=(1.5, 0., 1),
lookat=(0., 0., 0.5),
res=(720, 480),
fov=80,
GUI=False,
debug=True,
)
scene.build(n_envs=1)This will trigger the issue
import genesis as gs
import torch
gs.init()
scene = gs.Scene(
vis_options=gs.options.VisOptions(
env_separate_rigid=True
),
show_viewer=False
)
cam = scene.add_camera(
pos=(1.5, 0., 1),
lookat=(0., 0., 0.5),
res=(720, 480),
fov=80,
GUI=False,
debug=True,
)
scene.build(n_envs=1)(the camera._pos is torch.Size([3]) but given envs_idx is (0,) and pos is torch.Size([1, 3]) at self._pos[envs_idx] = pos in L674 camera.py)
Expected Behavior
can use the debug camera without error.
Screenshots/Videos
No response
Relevant log output
Traceback (most recent call last):
File "/home/kashu/research/Eden/tests/test_scene.py", line 40, in <module>
env.build()
File "/home/kashu/research/Genesis/genesis/utils/misc.py", line 140, in wrapper
return method(self, *args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/kashu/research/Eden/eden/envs/base.py", line 167, in build
self.scene.build(
File "/home/kashu/research/Genesis/genesis/utils/misc.py", line 140, in wrapper
return method(self, *args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "/home/kashu/research/Genesis/genesis/engine/scene.py", line 819, in build
self._visualizer.build()
File "/home/kashu/research/Genesis/genesis/vis/visualizer.py", line 184, in build
camera.build()
File "/home/kashu/research/Genesis/genesis/vis/camera.py", line 193, in build
self.set_pose(
File "/home/kashu/research/Genesis/genesis/vis/camera.py", line 674, in set_pose
self._pos[envs_idx] = pos
~~~~~~~~~^^^^^^^^^^
File "/home/kashu/miniconda3/envs/genesis/lib/python3.12/site-packages/torch/utils/_device.py", line 103, in __torch_function__
return func(*args, **kwargs)
^^^^^^^^^^^^^^^^^^^^^
RuntimeError: expand(torch.FloatTensor{[3]}, size=[]): the number of sizes provided (0) must be greater or equal to the number of dimensions in the tensor (1)Environment
- OS: [e.g. Ubuntu 24.04, Windows 11 24H2]
- GPU/CPU [e.g. A100, RTX 4090, M3pr, Intel I9-9900k, Ryzen 5900x] (N/A if no GPU/CPU)
- GPU-driver version (N/A if no GPU)
- CUDA / CUDA-toolkit version (N/A if non-Nvidia)
Release version or Commit ID
0.3.6
Additional Context
No response
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bugSomething isn't workingSomething isn't working