Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Add a points example #388

Merged
merged 2 commits into from
Mar 11, 2024
Merged
Show file tree
Hide file tree
Changes from 1 commit
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
37 changes: 37 additions & 0 deletions sample/points/distance-sized-points.vert.wgsl
Original file line number Diff line number Diff line change
@@ -0,0 +1,37 @@
struct Vertex {
@location(0) position: vec4f,
};

struct Uniforms {
matrix: mat4x4f,
resolution: vec2f,
size: f32,
};

struct VSOutput {
@builtin(position) position: vec4f,
@location(0) texcoord: vec2f,
};

@group(0) @binding(0) var<uniform> uni: Uniforms;

@vertex fn vs(
vert: Vertex,
@builtin(vertex_index) vNdx: u32,
) -> VSOutput {
let points = array(
vec2f(-1, -1),
vec2f( 1, -1),
vec2f(-1, 1),
vec2f(-1, 1),
vec2f( 1, -1),
vec2f( 1, 1),
);
var vsOut: VSOutput;
let pos = points[vNdx];
let clipPos = uni.matrix * vert.position;
let pointPos = vec4f(pos * uni.size / uni.resolution, 0, 0);
vsOut.position = clipPos + pointPos;
vsOut.texcoord = pos * 0.5 + 0.5;
return vsOut;
}
37 changes: 37 additions & 0 deletions sample/points/fixed-size-points.vert.wgsl
Original file line number Diff line number Diff line change
@@ -0,0 +1,37 @@
struct Vertex {
@location(0) position: vec4f,
};

struct Uniforms {
matrix: mat4x4f,
resolution: vec2f,
size: f32,
};

struct VSOutput {
@builtin(position) position: vec4f,
@location(0) texcoord: vec2f,
};

@group(0) @binding(0) var<uniform> uni: Uniforms;

@vertex fn vs(
vert: Vertex,
@builtin(vertex_index) vNdx: u32,
) -> VSOutput {
let points = array(
vec2f(-1, -1),
vec2f( 1, -1),
vec2f(-1, 1),
vec2f(-1, 1),
vec2f( 1, -1),
vec2f( 1, 1),
);
var vsOut: VSOutput;
let pos = points[vNdx];
let clipPos = uni.matrix * vert.position;
let pointPos = vec4f(pos * uni.size / uni.resolution * clipPos.w, 0, 0);
vsOut.position = clipPos + pointPos;
vsOut.texcoord = pos * 0.5 + 0.5;
return vsOut;
}
27 changes: 27 additions & 0 deletions sample/points/index.html
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1, shrink-to-fit=no">
<title>webgpu-samples: points</title>
<style>
html, body {
margin: 0; /* remove default margin */
height: 100%; /* make body fill the browser window */
display: flex;
place-content: center center;
}
canvas {
width: 600px;
height: 600px;
max-width: 100%;
display: block;
}
</style>
<script defer src="main.js" type="module"></script>
<script defer type="module" src="../../js/iframe-helper.js"></script>
</head>
<body>
<canvas></canvas>
</body>
</html>
Loading
Loading