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@acarl005 acarl005 commented Feb 14, 2025

This PR is another attempt at #8. Instead of deleting that check altogether, it is guarded by a Windows version check. Tauri noticed in tauri-apps/tao#1056 that this is still necessary in Windows 10. In this commit i've reverted my fix and applied theirs on top.

It's a little easier to see using this semantic diff tool that they just wrapped a big block of code in an if-else.

Using that same tool to visualize this diff: https://app.semanticdiff.com/gh/warpdotdev/winit/pull/10/changes#src/platform_impl/windows/event_loop.rs?ignore_comments=false


pub static WIN_VERSION: LazyLock<windows_version::OsVersion> =
LazyLock::new(windows_version::OsVersion::current);

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@acarl005 acarl005 requested a review from vorporeal February 14, 2025 16:25
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Need to test again with an external monitor but I packed up my home one. Need to test in the office next time I'm there.

@acarl005 acarl005 merged commit dce1fa3 into warpdotdev/v0.30.x Feb 20, 2025
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@acarl005 acarl005 deleted the andy/fix-windows-dpi-changed-4 branch February 20, 2025 15:31
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3 participants