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statedb and vochain/state: small refactor
* export statedb.mainTreeCfg -> statedb.MainTreeCfg * rename statedb.NewStateDB() -> statedb.New() * rename state.NewState() -> state.New() * statedb: replace t.tx.Commit() with equivalent t.SaveWithoutCommit() * state: replace hardcoded strings with Tree* consts * state: add TreeMain const, and allow calling StateTreeCfg(TreeMain) * state: deduplicate code in initStateDB with a for range loop
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