Skip to content

Conversation

@tjohnson31415
Copy link
Collaborator

vLLM v0.9.1 contains a bug that causes vllm-spyre to hang on boot-up.

The bug is not respecting num_gpu_blocks_overrides. It was introduced in vllm-project/vllm#17996 and fixed in vllm-project/vllm#19503.

@github-actions
Copy link

👋 Hi! Thank you for contributing to vLLM support on Spyre.
Just a reminder: Make sure that your code passes all the linting checks, otherwise your PR won't be able to be merged. To do so, first install the linting requirements, then run format.sh and commit the changes. This can be done with uv directly:

uv sync --frozen --group lint --active --inexact

Or this can be done with pip:

uv pip compile --group lint > requirements-lint.txt
pip install -r requirements-lint.txt
bash format.sh

Now you are good to go 🚀

Copy link
Collaborator

@prashantgupta24 prashantgupta24 left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

LGTM!

Some great context from Joe - #213 (comment)

Signed-off-by: Travis Johnson <[email protected]>
@joerunde joerunde merged commit e5306fe into main Jun 13, 2025
20 checks passed
@joerunde joerunde deleted the exclude-vllm-release branch June 13, 2025 18:05
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants