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Create scenario update #543
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Create scenario update #543
bquader
wants to merge
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virtual-world-framework:master
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interactive-tactical-decision-games:createScenarioUpdate
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…te-missionGfx-within-own-group Create mission gfx within own group
…he mil-sym view driver. Fixes issue where some modifiers did not render properly after the user set them using their aliases.
…rMissionGraphic function.
…ert-modifiers-when-rendering-in-mil-sym-view Convert modifiers when rendering in mil sym view
Including: Reconnaissance Seize Delay Retirement Withdraw Withdraw Under Pressure Relief in Place Screen Guard Cover
…te-simple-line-and-simple-arrow-mission-graphics Create simple line and simple arrow mission graphics
(rather than when they explicitly call render like I had it before)
... also removed unnecessary indentation
…inate-duplicate-unit-renders Eliminate duplicate unit renders
This avoids having the threat area get consistently more opaque as one undoes color changes
…y-eslint Fix ESLint errors and warnings in the lobby build
…yResize Barakah's initial small screen compatibility modifications
…axFix Fixing syntax errors
…nCont Login screen update for small screen compatibility
…teScenarioUpdate Create scenario update
… mission graphics.
…-1343-create-and-edit-circle-mission-graphics Itdg 1343 create and edit circle mission graphics
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-button to create scenario
-exit button if you do not want to create scenario
-fixed button overlap problem when used on mobile device
-adjusted dimensions of text field when on mobile device