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vincenzopiconee/README.md

Vincenzo Picone

Double MSc Student in Computer Science & Digital Innovation | Software Engineer

Madrid, Spain & Milan, Italy

LinkedIn GitHub


Current Status

Currently pursuing a Double Master of Science in Computer Science & Digital Innovation through the EIT Digital Master School:

  • Universidad Politécnica de Madrid (UPM) (2026–2027) — MSc in Digital Innovation (Human-Computer Interaction & Design)
  • Politecnico di Milano (2025–2026) — MSc in Computer Science & Engineering

Selected Projects

AI & Cloud Platforms

  • DuoSigna — Real-time ASL learning platform pairing 3D tracking with an autonomous Llama 3.3 voice tutor. Python, FastAPI, MediaPipe, Docker, GCP | Live Demo
  • LLMs in Fabula — AI-orchestrated tabletop deduction game driven by a distributed FSM and Gemini Flash. Flutter, Dart, Firebase RTDB, Gemini API | Live Demo

Native Apple Platforms & Low-Latency Systems

  • Trustfall — Asymmetric cooperative iOS game with GameKit P2P synchronization and Agora RTC VoIP routing. Swift, SwiftUI, GameKit, Agora RTC
  • Beeep — Serverless local P2P party game via Bonjour mesh networking and external dual-screen projection. Swift, SwiftUI, MultipeerConnectivity
  • SuperHeroFit — Gamified fitness tracking app integrating HealthKit metrics aggregation and reactive SwiftData persistence. Swift, SwiftUI, HealthKit, SwiftData

Cross-Platform & Mobile

  • SeriesTime — TV series tracking application built to Bending Spoons specifications with 332 automated tests. Flutter, Dart, Firestore, TMDB API | Live Demo

Machine Learning & Computer Vision

  • Pirate Pain Classification — Multivariate time-series deep learning ensemble achieving a 0.9534 test F1-score from scratch. PyTorch, BiGRU, Attention, Optuna
  • Cancer Image Classification — Whole Slide Image breast cancer subtyping via Vision Transformers and Grad-CAM interpretability. PyTorch, Vision Transformers, OpenCV

Enterprise Software Architecture

  • Artist Management System — Agency booking and financial auditing desktop application implementing BCE, DAO, and JUnit suites. Java, Java Swing, MySQL, JDBC, JUnit

Pinned Loading

  1. DuoSigna DuoSigna Public

    AI-Powered American Sign Language (ASL) Interactive Learning Platform with real-time computer vision and conversational AI tutor.

    Vue 1 2

  2. LLMsInFabula LLMsInFabula Public

    AI-orchestrated multiplatform social deduction game (Lupus in Fabula / Werewolf) with real-time distributed state, generative storytelling, and browser Web Speech TTS. Built with Flutter, Firebase,…

    Dart

  3. SeriesTime SeriesTime Public

    Gamified TV series tracker and watch-time analytics app built with Flutter, Firebase, and TMDB. Developed at Politecnico di Milano in collaboration with Bending Spoons.

    Dart

  4. Trustfall Trustfall Public

    Asymmetric cooperative multiplayer iOS game built with SwiftUI, Apple GameKit, and Agora RTC. Features real-time sensory-restricted communication and distributed state synchronization.

    Swift 1

  5. artist-management-software-system artist-management-software-system Public

    Desktop application for musical artist booking and event scheduling built with Java 21, Swing, and MySQL, adhering to BCE architecture and DAO design patterns.

    Java

  6. pirate-pain-classification pirate-pain-classification Public

    Forked from dvd32/pirate-pain-classification

    Deep learning pipeline for imbalanced multivariate time-series classification (AN2DL course, Politecnico di Milano).

    Jupyter Notebook