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unrealbg authored Dec 26, 2024
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# Contributing to BlazorShop

First off, thank you for considering contributing to BlazorShop! It's people like you that make BlazorShop such a great tool.

## How to Contribute

### Reporting Bugs

If you find a bug in the source code, you can help us by submitting an issue to our [GitHub Repository](https://github.com/unrealbg/BlazorShop/issues). Even better, you can submit a Pull Request with a fix.

### Suggesting Enhancements

If you have an idea to improve BlazorShop, we would love to hear it! Please submit an issue to our [GitHub Repository](https://github.com/unrealbg/BlazorShop/issues) with a clear explanation of your enhancement.

### Your First Code Contribution

1. Fork the repository on GitHub.
2. Clone your fork to your local machine.
3. Create a new branch from `master` (e.g., `feature/my-new-feature`).
4. Make your changes and commit them with clear and concise commit messages.
5. Push your branch to your fork on GitHub.
6. Create a Pull Request from your branch to `master`.

### Code Style

- Follow the coding style used in the project.
- Ensure your code passes all tests before submitting a pull request.
- Write clear, concise commit messages.

### Running Tests

To run the tests, you can use the following commands:

```sh
dotnet test
```

### Documentation
If you make changes to the code, please update the documentation accordingly.

### Community
Feel free to join our community and ask questions on our Discussion Board.

### Code of Conduct
This project and everyone participating in it is governed by the BlazorShop Code of Conduct. By participating, you are expected to uphold this code. Please report unacceptable behavior to [email protected].

Thank you for contributing!

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