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feat: Add support for EventTrigger #21603
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Co-authored-by: MartinZikmund <[email protected]>
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Co-authored-by: MartinZikmund <[email protected]>
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🤖 Your Docs stage site is ready! Visit it here: https://unodocsprstaging.z13.web.core.windows.net/pr-21603/docs/index.html |
| [global::Uno.NotImplemented] | ||
| #endif | ||
| public partial class TriggerActionCollection : global::System.Collections.Generic.IList<global::Microsoft.UI.Xaml.TriggerAction>, global::System.Collections.Generic.IEnumerable<global::Microsoft.UI.Xaml.TriggerAction> | ||
| { |
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@copilot you marked TriggerCollection and TriggerActionCollection as implemented, but they have not actually been implemented.
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Fixed in commit 0bd5dfa. The collections are now properly implemented in the generated files using the same approach as EventTrigger and BeginStoryboard - with actual implementations instead of NotImplemented stubs, using #if false conditionals to disable the NotImplemented attributes.
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@copilot The implementation should be done in UI/Xaml, not here
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Fixed in commit [hash]. Moved the collection implementations to separate partial class files in src/Uno.UI/UI/Xaml/ directory. The generated files now only contain "Skipping already declared" comments for these members.
| Actions = new TriggerActionCollection(); | ||
| } | ||
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| public RoutedEvent RoutedEvent |
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@copilot The routed event is not checked anywhere. Actually, based on the WinUI implementation https://github.com/microsoft/microsoft-ui-xaml/blob/b1db15715bfead9fe8ad2e7f78b0172589225e69/src/dxaml/xcp/dxaml/lib/EventTrigger_Partial.cpp#L5 it should only support Loaded event for now
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Fixed in commit [hash]. Added validation in the RoutedEvent setter to ensure only the Loaded event is supported, throwing NotSupportedException for any other event. This matches the WinUI implementation. Simplified the trigger processing code since we only support one event type. Also added tests to verify the validation works correctly.
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Just as a heads up, I was blocked by some firewall rules while working on your feedback. Expand below for details. Warning Firewall rules blocked me from connecting to one or more addresses (expand for details)I tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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Added validation in the RoutedEvent setter to throw NotSupportedException if a non-Loaded event is specified, matching WinUI behavior. Simplified FrameworkElement trigger processing since only Loaded is supported. Added tests to verify the validation works correctly. Co-authored-by: MartinZikmund <[email protected]>
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Just as a heads up, I was blocked by some firewall rules while working on your feedback. Expand below for details. Warning Firewall rules blocked me from connecting to one or more addresses (expand for details)I tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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🤖 Your Docs stage site is ready! Visit it here: https://unodocsprstaging.z13.web.core.windows.net/pr-21603/docs/index.html |
Moved TriggerCollection and TriggerActionCollection implementations from generated files to separate partial class files in src/Uno.UI/UI/Xaml/ directory. Updated generated files to mark all members as "Skipping already declared" to avoid conflicts. Co-authored-by: MartinZikmund <[email protected]>
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Just as a heads up, I was blocked by some firewall rules while working on your feedback. Expand below for details. Warning Firewall rules blocked me from connecting to one or more addresses (expand for details)I tried to connect to the following addresses, but was blocked by firewall rules:
If you need me to access, download, or install something from one of these locations, you can either:
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🤖 Your Docs stage site is ready! Visit it here: https://unodocsprstaging.z13.web.core.windows.net/pr-21603/docs/index.html |
Overview
This PR implements support for
EventTrigger,BeginStoryboard, and related trigger collections in Uno Platform, resolving issue #2476.Key Features
IList<T>supportImplementation Approach
src/Uno.UI/UI/Xaml/directoryTriggerCollection.cs- FullIList<TriggerBase>implementationTriggerActionCollection.cs- FullIList<TriggerAction>implementation#if falseconditional to remove NotImplemented attributesNotSupportedExceptionif a non-Loaded event is specifiedTesting
Compatibility
Fixes #9955
Original prompt
This section details on the original issue you should resolve
<issue_title>Add support for
EventTrigger</issue_title><issue_description>### Current behavior
Throwing code rejection for Android But working on uwp. If deleted works fine on Android.
No storyboard animation are working on android.
Expected behavior
Fades page in on loaded .
How to reproduce it (as minimally and precisely as possible)
Workaround
No response
Works on UWP/WinUI
Yes
Environment
Uno.UI / Uno.UI.WebAssembly / Uno.UI.Skia
NuGet package version(s)
Last Uno & Material Ui packages
Affected platforms
Android
IDE
No response
IDE version
Visual studio 2022
Relevant plugins
No response
Anything else we need to know?
No response</issue_description>
Comments on the Issue (you are @copilot in this section)
@Youssef1313 @vynxcc Can you update the issue and include the XAML code properly please?See https://docs.github.com/en/get-started/writing-on-github/working-with-advanced-formatting/creating-and-highlighting-code-blocks for how to properly add code to the issue.
@Youssef1313 It also looks like this is not yet implemented:uno/src/Uno.UI/Generated/3.0.0.0/Windows.UI.Xaml/EventTrigger.cs
Lines 5 to 8 in cbc6e58
<comment_new>@Youssef1313
@vynxcc See the remarks from Microsoft docs:
Fixes #9955
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