A virtual reality endless runner game implemented in Unity using Google Cardboard. Players move forward automatically, using head tilts for lateral movement while collecting coins and avoiding obstacles.
Gameplay through Google Cardboard
Game over screen showing final score
- Automatic forward movement with head-tilt controls
- Coin collection system
- Obstacle avoidance
- Procedurally generated environment
- Basic VR integration with Google Cardboard
- Score tracking
- Automatic game restart on collision
- Unity Engine
- Google Cardboard SDK
- Unity's CharacterController for player movement