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common, game: client,server,shared: Remove CegClient
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tyabus committed Mar 30, 2024
1 parent 27f1476 commit 0c7ce94
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Showing 27 changed files with 34 additions and 1,503 deletions.
907 changes: 0 additions & 907 deletions common/CegClient.h

This file was deleted.

46 changes: 0 additions & 46 deletions common/CegClientWrapper.cpp

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301 changes: 0 additions & 301 deletions common/CegClientWrapper.h

This file was deleted.

2 changes: 0 additions & 2 deletions game/client/c_baseplayer.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -635,8 +635,6 @@ void C_BasePlayer::Spawn( void )

SetThink(NULL);

RANDOM_CEG_TEST_SECRET_LINE_PERIOD( 17, 0, 41, 0 );

SharedSpawn();

m_bWasFreezeFraming = false;
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5 changes: 1 addition & 4 deletions game/client/c_entitydissolve.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -56,10 +56,9 @@ PMaterialHandle g_Material_AR2Glow = NULL;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CEG_NOINLINE C_EntityDissolve::C_EntityDissolve( void )
C_EntityDissolve::C_EntityDissolve( void )
{
m_bLinkedToServerEnt = true;
CEG_PROTECT_MEMBER_FUNCTION( C_EntityDissolve_C_EntityDissolve );
m_pController = NULL;
m_bCoreExplode = false;
}
Expand Down Expand Up @@ -472,8 +471,6 @@ float C_EntityDissolve::GetFadeOutPercentage( void )
if ( dt > m_flFadeOutStart )
{
dt -= m_flFadeOutStart;

RANDOM_CEG_TEST_SECRET();

if ( dt > m_flFadeOutLength )
return 0.0f;
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2 changes: 0 additions & 2 deletions game/client/c_fire_smoke.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -162,8 +162,6 @@ void C_FireSmoke::Start( void )
const char *lpszEffectName;
int nSize = (int) floor( m_flStartScale / 36.0f );

RANDOM_CEG_TEST_SECRET_PERIOD( 36, 67 );

switch ( nSize )
{
case 0:
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