Userscript to improve Xbox Cloud Gaming (xCloud) and Remote Play experiences on web browsers
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Updated
Jul 14, 2026 - TypeScript
Userscript to improve Xbox Cloud Gaming (xCloud) and Remote Play experiences on web browsers
Android app to improve Xbox Cloud Gaming (xCloud) and Remote Play experiences
Xbox Cloud Gaming (xCloud) client for the Nintendo Switch — standalone homebrew with native WebRTC streaming, hardware H.264 decoding and zero-copy GPU rendering
macOS menu bar app that blocks AWDL during latency-sensitive games and calls, with live network metrics, Protected Sessions, signed updates, and a Control Center toggle.
CloudBoost downloads, public results and documentation for macOS gaming session diagnostics.
A native Windows client for Xbox Cloud Gaming.
Cloud-gaming-prototype , an Low-latency browser-based game streaming
IOS app to improve Xbox Cloud Gaming (xCloud)
Turn an iPhone into an Xbox Cloud Gaming controller through UDP, WebSockets, and the browser Gamepad API.
Bugs, suggestions, improvements and open to the Open community - The extension to improve Xbox Cloud Gaming (xCloud) and Remote Play experiences on web browsers(TV, PC) and mobile phones.
Play Xbox Cloud Gaming on Google TV — lightweight unofficial WebView wrapper with gamepad support.
Xbox Cloud Gaming (xCloud) & remote-play client for Nintendo Switch homebrew — a feature fork maintained by luishidalgoa
Free, open-source virtual gamepad for cloud-gaming pages (Xbox Remote Play/xCloud, GeForce NOW, Luna): on-screen touch controller with accessibility modes + a WebSocket API to drive it from any language
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