Automatic monitoring, restart and remote API control for Freelancer game servers
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Updated
May 22, 2026 - C#
Automatic monitoring, restart and remote API control for Freelancer game servers
FLHook and a collection of plugins for the Freelancer 2003 Server
A structural map of the game data and formats of the classic Lizerium branch
Structural map of the main software products, system modules and application nodes of the Lizerium ecosystem
A modular ASP.NET Core MVC server for gaming portals, admin panels, documentation, dynamic content, and infrastructure services.
C#, JavaScript implementation for converting Freelancer BINI binary INI files into editable text INI files and back.
A central map of directions, layers, and transitions within the Lizerium ecosystem
UTF to XML Converter 🐟
A roadmap of the Lizerium ecosystem's engineering tools, research utilities, and support programs.
🐟 UTF to XML Converter
Framework roadmap for all Lizerium branches
C# implementation of frc.exe (Freelancer Resource Compiler). Converts RDL (XML) into FRC runtime text format.
Unity Lizerium Game Data and Formats Roadmap
A datamap file processor for the game 💤 Freelancer Rebirth 💤
Freelancer types in the SYSTEMS folder
Administrative panel for managing server infrastructure for Freelancer/FLHook projects
Модуль обработки INI-структур классической ветки Lizerium.
Модуль обработки SPH-структур классической ветки Lizerium.
Модуль обработки XML для VMS-структур классической ветки Lizerium.
Модуль обработки XML для ALE-структур классической ветки Lizerium.
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