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v6.0.2

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@github-actions github-actions released this 25 Feb 07:46
· 103 commits to main since this release
95287a2

Patch Changes

  • #115 51cfe5e Thanks @tivac! - Fix an issue where in specific situations child trees would not be built.

    If a child machine has an invoke that immediately triggers a no-op event, the ComponentTree instance wouldn't actually walk that child machine for components to render. This was due to an interesting interaction between the xstate .changed property and when invokes within the statechart are run.

    Now whenever the ComponentTree sees a new machine it hasn't walked is running, it will walk it.