v6.0.2
Patch Changes
-
#115
51cfe5eThanks @tivac! - Fix an issue where in specific situations child trees would not be built.If a child machine has an
invokethat immediately triggers a no-op event, theComponentTreeinstance wouldn't actually walk that child machine for components to render. This was due to an interesting interaction between the xstate.changedproperty and wheninvokes within the statechart are run.Now whenever the
ComponentTreesees a new machine it hasn't walked is running, it will walk it.