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@Knopfi02
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The blockstates .json files didn't have the correct model for the "lit=true" state.
In fact, the .json model files for the "lit=true" states didn't even exists. It just used the unlit model .json in the blockstate files, which obviously use the unlit textures.

So what i did:

  • create each models/blocks/*_redstone_torch_on.json and models/blocks/*_redstone_wall_torch_on.json, that use the lit textures.
  • change the models for when "lit=true" in blockstates/*_redstone_torch.json and blockstates/*_redstone_wall_torch.json

Fixed wrong blockstate definitions and added the respective model files.
@CLAassistant
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CLAassistant commented Mar 25, 2025

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2 participants