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ISP readme: add vignetting and low/high key
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Summary: Updated README file to add explanation for some current default parameters.

Reviewed By: tox-fb

Differential Revision: D4941700

fbshipit-source-id: 0649b2a67b1e374226b9b256ea031025c547ee6c
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aparrapo authored and facebook-github-bot committed Apr 24, 2017
1 parent 2b7bac0 commit 9d2b23d
Showing 1 changed file with 15 additions and 5 deletions.
20 changes: 15 additions & 5 deletions surround360_render/res/config/isp/README.txt
Original file line number Diff line number Diff line change
Expand Up @@ -9,12 +9,13 @@ BlackLevel


Vignette rolloff
3 channel vector value [r, g, b]
5x3 matrix

This is the center to edge fall off in the range 0.0, 1.0 where
1.0 is 100% fall off. Usually this value is around 10% to 20%.
It is not unusual to to have each of the channels roll off at
different rates to handle chromatic vignetting effects.
Per-channel 4th order Bezier surface control points, separable on H and V orientations.
The control points spread uniformly on the image. Each pixel in the image is scaled
by the corresponding value of the Bezier surface at that location.
It is not unusual to have each of the channels roll off at different rates to
handle chromatic vignetting effects.


WhiteBalanceGain
Expand Down Expand Up @@ -77,6 +78,15 @@ contrast
1.0 means no contrast gain. Values greater than one increase
contrast.

low/high key boost
3 channel vector value [r, g, b]

Boosts low/high key colors, effectively increasing the color difference on the dark/bright
areas of the image. It applies a 4-point Bezier curve between 0.0 and 0.5 (low key) or
0.5 and 1.0 (high key).
Both low/high key default to 0.0 (= flat, no change), and they can range between
-0.1666 and 0.1666 (-1/6 and 1/6).

gamma
3 channel vector value [r, g, b]

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