Releases
pspsec
A godot engine port for the Sony PSP (second public release).
How to export?
Download the godot editor from https://downloads.tuxfamily.org/godotengine/2.1.6/ for your os
Install the export templates
Make your 2d or 3d game
Go to export -> Linux -> Export zip/pck -> name the file data.pck
Create a folder on your psp called however you like in /PSP/GAME/
Drop the EBOOT.PBP
file attached into that folder.
Also copy the data.pck
file in the same folder
(when updating the game on the psp replacing the data.pck file is enough)
A PSP 2000 is pretty much required
Known issues
2D:
Frame remains to be seen. Solution -> disable the width, height options in the project settings
3D:
3d Models imported via Mesh
are not being displayed as well, Import .dae files using Import -> Scene! That works!
Please report any issues in the issues tab!
Notes
data.pck always has to be where eboot.pbp is
Fixes since the last release:
Env color implemented
Implement quit
Current path loading
Some minor stuff I dont remember (look at the commits if you want)
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