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* Update GT utilities. * Overhaul GT visualization for blender's built-in GT * Refactor. * Flip camera pose axes to be consistent with computer vision. * Save camera parameters during render step, not during GT. * Fix bug with blender's built-in segmentation masks. * Flatten object data json. Remove redundant information. * Make built-in GT metadata and OpenGL metadata consistent. * Misc. * Update GroundTruthAnnotations.md * Update GroundTruthAnnotations.md * Update GroundTruthAnnotations.md * Update README.md * Update requirements.txt * Update GroundTruthAnnotations.md * Update GroundTruthAnnotations.md * Update GroundTruthAnnotations.md
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