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Implement group switching #97

Merged
merged 1 commit into from
Mar 9, 2025
Merged

Implement group switching #97

merged 1 commit into from
Mar 9, 2025

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sdilts
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@sdilts sdilts commented Feb 2, 2025

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@sdilts sdilts force-pushed the implement-group-suspend branch 4 times, most recently from 6421967 to 272213a Compare February 2, 2025 04:37
@sdilts sdilts changed the title Implement group suspend Implement group switching Feb 2, 2025
@sdilts sdilts force-pushed the implement-group-suspend branch 5 times, most recently from 84fd7a6 to 6a4f16d Compare March 8, 2025 19:03
@sdilts sdilts marked this pull request as ready for review March 8, 2025 19:04
@sdilts sdilts force-pushed the implement-group-suspend branch 8 times, most recently from 7393342 to 4e18bb7 Compare March 9, 2025 02:10
Do this by associating a wlr_scene_node with each group, which is then
used to hide all of the views at once when the group is deactivated or
activated.
+ Change how the server state is initialized, as we now need an
  initialized hrt_server object to create groups
+ Initialize views in the group code, which allows us to initialize
  the  views directly from the group's scene node instead of the
  server's.
@sdilts sdilts force-pushed the implement-group-suspend branch from 4e18bb7 to acfa1a1 Compare March 9, 2025 02:11
@sdilts sdilts merged commit 57db09c into master Mar 9, 2025
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