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Change log for November 2, 2021 Vulkan 1.2.197 spec update:
* Update release number to 197 for this update. Github Issues: * Align some of the provisional video standard headers enums and bitfields to have predictable sizes (public issue 1571). * Remove exporting of D3D memory handles from slink:VkExportMemoryWin32HandleInfoKHR (public pull request 1612). * Add language to slink:VkAccelerationStructureBuildGeometryInfoKHR explicitly stating that source and target acceleration structures are allowed to be the same or different during an update (public issue 1641). * Fix typos (public pull request 1662). * Register remaining newly introduced `vk_video` types in `vk.xml` (public pull request 1663). Internal Issues: * Clarify <<resources-external-sharing, ownership transfers on external resources>> (internal issue 2692). * Changes to (nearly) eliminate dead internal links and improve scripts: ** Correctly generate API dependencies on extensions and core versions in cases where "`spelling aliases`" were present ** Clean up a few incorrectly marked up links, anchors, and refpage block alias= attributes ** Use an API alias map to substitute promoted API names for promoted-to APIs when an older or restricted spec is being generated and the promoted-to API is not included * Tag sname:VkVideo{Encode,Decode}H26{4,5}ProfileEXT structures as extending slink:VkQueryPoolCreateInfo in `vk.xml` (internal issue 2861). * Grammar edits to slink:VkAccelerationStructureKHR (internal issue 2887). * Change the cited title of the <<LoaderInterfaceArchitecture>> document to "`Architecture of the Vulkan Loader Interfaces`" matching a recent change in KhronosGroup/Vulkan-Loader#685 (internal merge request 4823). * Re-remove etext:VkVideoEncodeH265CapabilityFlagBitsEXT, which was accidentally reintroduced but is still unused (internal merge request 4885). * Update wording for ename:VK_BUILD_ACCELERATION_STRUCTURE_ALLOW_UPDATE_BIT_KHR since it no longer contains `"update`" (internal merge request 4886). * Consistency edits to remove "`instance of`" when referring to a specific structure, and use "`render pass`" instead of "`renderpass`" as a noun (internal merge request 4896). * Add -version option to 'makeSpec' frontend build script. New Extensions * `<<VK_KHR_dynamic_rendering>>`
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// Copyright 2017-2021 The Khronos Group, Inc. | ||
// | ||
// SPDX-License-Identifier: CC-BY-4.0 | ||
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include::{generated}/meta/{refprefix}VK_KHR_dynamic_rendering.txt[] | ||
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=== Other Extension Metadata | ||
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*Last Modified Date*:: | ||
2021-10-06 | ||
*Contributors*:: | ||
- Tobias Hector, AMD | ||
- Arseny Kapoulkine, Roblox | ||
- François Duranleau, Gameloft | ||
- Stuart Smith, AMD | ||
- Hai Nguyen, Google | ||
- Jean-François Roy, Google | ||
- Jeff Leger, Qualcomm | ||
- Jan-Harald Fredriksen, Arm | ||
- Piers Daniell, Nvidia | ||
- James Fitzpatrick, Imagination | ||
- Piotr Byszewski, Mobica | ||
- Jesse Hall, Google | ||
- Mike Blumenkrantz, Valve | ||
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=== Description | ||
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This extension allows applications to create single-pass render pass | ||
instances without needing to create render pass objects or framebuffers. | ||
Dynamic render passes can also span across multiple primary command buffers, | ||
rather than relying on secondary command buffers. | ||
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This extension also incorporates ename:VK_ATTACHMENT_STORE_OP_NONE_KHR from | ||
<<VK_QCOM_render_pass_store_ops,VK_QCOM_render_pass_store_ops>>, enabling | ||
applications to avoid unnecessary synchronization when an attachment is not | ||
written during a render pass. | ||
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include::{generated}/interfaces/VK_KHR_dynamic_rendering.txt[] | ||
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=== Version History | ||
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* Revision 1, 2021-10-06 (Tobias Hector) | ||
- Initial revision |
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