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Toy ray tracer developed alongside Suffern's "Ray Tracing From The Ground Up"

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Rays

A toy C++ raytracer developed alongside the book "Ray Tracing From The Ground Up" (Kevin Suffern).

Uses SFML 2.1.
Visual Studio 2010/Xcode 5.
zlib/libpng licensed.

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Toy ray tracer developed alongside Suffern's "Ray Tracing From The Ground Up"

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