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awawawa burnt steak types awawawa
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skykittenpuppy committed Aug 23, 2024
1 parent e2d33a5 commit 8c43e80
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Showing 18 changed files with 97 additions and 10 deletions.
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{
"parent": "plateup:item/template/bone_in_steak",
"textures": {
"0": "block/coal_block",
"particle": "block/coal_block"
}
}
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{
"parent": "plateup:item/template/thick_cut_steak",
"textures": {
"0": "block/coal_block",
"particle": "block/coal_block"
}
}
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{
"parent": "plateup:item/template/thin_cut_steak",
"textures": {
"0": "block/coal_block",
"particle": "block/coal_block"
}
}
13 changes: 8 additions & 5 deletions data/plateup/function/load.mcfunction
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Expand Up @@ -35,8 +35,8 @@ bossbar set timer color yellow

kill @e[type=!minecraft:player]
execute as @a run attribute @s generic.jump_strength base set 0.25
execute positioned 59.5 -60.0 14.5 run function plateup:workstations/counter-make
execute positioned 58.5 -60.0 14.5 run function plateup:workstations/counter-make
execute positioned 59.5 -60.0 14.5 run function plateup:workstations/bin-make
execute positioned 58.5 -60.0 14.5 run function plateup:workstations/stove-make
execute positioned 57.5 -60.0 14.5 run function plateup:workstations/stove-make
execute positioned 56.5 -60.0 14.5 run function plateup:workstations/stove-make
execute positioned 55.5 -60.0 14.5 run function plateup:workstations/stove-make
Expand All @@ -48,9 +48,12 @@ execute positioned 52.5 -60.0 14.5 run function plateup:workstations/fridge-make
item replace block 52 -62 14 container.0 with plateup:raw_thick_cut_steak
execute positioned 51.5 -60.0 14.5 run function plateup:workstations/fridge-make
item replace block 51 -62 14 container.0 with plateup:raw_thin_cut_steak
execute positioned 51.5 -60.0 10.5 run function plateup:workstations/bin-make
execute positioned 52.5 -60.0 10.5 run function plateup:workstations/crate-make
item replace block 52 -62 10 container.0 with plateup:plate
execute positioned 59.5 -60.0 10.5 run function plateup:workstations/counter-make
execute positioned 58.5 -60.0 10.5 run function plateup:workstations/counter-make
execute positioned 57.5 -60.0 10.5 run function plateup:workstations/counter-make
execute positioned 56.5 -60.0 10.5 run function plateup:workstations/counter-make
execute positioned 51.5 -60.0 10.5 run function plateup:workstations/crate-make
item replace block 51 -62 10 container.0 with plateup:plate

team add aqua "aqua"
team modify aqua color aqua
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:medium_bone_in_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:medium_bone_in_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_medium_bone_in_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:medium_thick_cut_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:medium_thick_cut_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_medium_thick_cut_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:medium_thin_cut_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:medium_thin_cut_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_medium_thin_cut_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:rare_bone_in_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:rare_bone_in_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_rare_bone_in_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:rare_thick_cut_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:rare_thick_cut_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_rare_thick_cut_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:rare_thin_cut_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:rare_thin_cut_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_rare_thin_cut_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:well_done_bone_in_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:well_done_bone_in_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_well_done_bone_in_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:well_done_thick_cut_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:well_done_thick_cut_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_well_done_thick_cut_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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scoreboard players set generic doprog 0
execute if items block ~ ~-1.5 ~ container.0 plateup:well_done_thin_cut_steak if items block ~ ~-1.5 ~ container.26 plateup:plate run scoreboard players set generic doprog 1
execute if items block ~ ~-1.5 ~ container.0 plateup:plate if items block ~ ~-1.5 ~ container.26 plateup:well_done_thin_cut_steak run scoreboard players set generic doprog 1
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.0 with plateup:plated_well_done_thin_cut_steak
execute if score generic doprog matches 1.. run item replace block ~ ~-1.5 ~ container.26 with air
execute if score generic doprog matches 1.. run data remove entity @s interaction
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@@ -1,5 +1,5 @@
execute unless items block ~ ~-1.5 ~ container.0 plateup:well_done_bone_in_steak run return fail
scoreboard players add @s progress 13
execute if score @s progress matches 1000.. run item replace block ~ ~-1.5 ~ container.0 with plateup:burnt_food
execute if score @s progress matches 1000.. run item replace block ~ ~-1.5 ~ container.0 with plateup:burnt_bone_in_steak
execute if score @s progress matches 1000.. run scoreboard players set @s progress 0
function plateup:progressbar
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@@ -1,5 +1,5 @@
execute unless items block ~ ~-1.5 ~ container.0 plateup:well_done_thick_cut_steak run return fail
scoreboard players add @s progress 6
execute if score @s progress matches 1000.. run item replace block ~ ~-1.5 ~ container.0 with plateup:burnt_food
execute if score @s progress matches 1000.. run item replace block ~ ~-1.5 ~ container.0 with plateup:burnt_thick_cut_steak
execute if score @s progress matches 1000.. run scoreboard players set @s progress 0
function plateup:progressbar
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@@ -1,5 +1,5 @@
execute unless items block ~ ~-1.5 ~ container.0 plateup:well_done_thin_cut_steak run return fail
scoreboard players add @s progress 50
execute if score @s progress matches 1000.. run item replace block ~ ~-1.5 ~ container.0 with plateup:burnt_food
execute if score @s progress matches 1000.. run item replace block ~ ~-1.5 ~ container.0 with plateup:burnt_thin_cut_steak
execute if score @s progress matches 1000.. run scoreboard players set @s progress 0
function plateup:progressbar
11 changes: 10 additions & 1 deletion data/plateup/tags/function/combine.json
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Expand Up @@ -2,6 +2,15 @@
"values": [
"plateup:recipes/combine/rare_steak",
"plateup:recipes/combine/medium_steak",
"plateup:recipes/combine/welldone_steak"
"plateup:recipes/combine/welldone_steak",
"plateup:recipes/combine/rare_bone_in_steak",
"plateup:recipes/combine/medium_bone_in_steak",
"plateup:recipes/combine/welldone_bone_in_steak",
"plateup:recipes/combine/rare_thick_cut_steak",
"plateup:recipes/combine/medium_thick_cut_steak",
"plateup:recipes/combine/welldone_thick_cut_steak",
"plateup:recipes/combine/rare_thin_cut_steak",
"plateup:recipes/combine/medium_thin_cut_steak",
"plateup:recipes/combine/welldone_thin_cut_steak"
]
}
2 changes: 1 addition & 1 deletion useful.txt
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@@ -1 +1 @@
#https://wiki.plateupgame.com/
https://wiki.plateupgame.com/

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