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ReSTIR-DI

A Vulkan renderer implementing the Reservoir-based Spatio-Temporal Importance Resampling algorithm; written as part of MSc thesis.

(Top) RIS using WRS. (Bottom) Unbiased ReSTIR.

Building

Windows

./premake5 vs2022

Linux

./premake5 gmake2
make
./bin/Engine-release-x64-gcc.exe

Assets

The Sponza scene used in this project can be found here.

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A Vulkan renderer implementing the Reservoir-based Spatio-Temporal Importance Resampling algorithm; written as part of MSc thesis

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