- block falls from one random horizontal point automatically, user turns the platform either clockwise or counter-clockwise direction.
(better way)
- user decides where the block will fall from horizontally by touching and sliding (holding). The block follows the touch's horizontal position and falls. Platform turns automatically in the clockwise direction.
- touch input with sliding and platform turns
- added a new touch input hold and slide to decide where the block will fall from ( B )
- falling and spawning of blocks
Now I'm developing the game as a mobile game. The very first design of this idea can be found here, it was designed as a table game in the beginning for our Game Design course (SE 350):
-> A gameplay video of the First design
it was designed with an awesome team <3