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Move ios documentation from //docs to //docs/ios.
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# Checking out and building Chromium for iOS | ||
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There are instructions for other platforms linked from the | ||
[get the code](../get_the_code.md) page. | ||
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## Instructions for Google Employees | ||
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Are you a Google employee? See | ||
[go/building-chrome](https://goto.google.com/building-chrome) instead. | ||
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[TOC] | ||
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## System requirements | ||
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* A 64-bit Mac running 10.11+. | ||
* [Xcode](https://developer.apple.com/xcode) 8.0+. | ||
* The OS X 10.10 SDK. Run | ||
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```shell | ||
$ ls `xcode-select -p`/Platforms/MacOSX.platform/Developer/SDKs | ||
``` | ||
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to check whether you have it. Building with the 10.11 SDK works too, but | ||
the releases currently use the 10.10 SDK. | ||
* The current version of the JDK (required for the Closure compiler). | ||
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## Install `depot_tools` | ||
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Clone the `depot_tools` repository: | ||
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```shell | ||
$ git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git | ||
``` | ||
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Add `depot_tools` to the end of your PATH (you will probably want to put this | ||
in your `~/.bashrc` or `~/.zshrc`). Assuming you cloned `depot_tools` to | ||
`/path/to/depot_tools`: | ||
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```shell | ||
$ export PATH="$PATH:/path/to/depot_tools" | ||
``` | ||
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## Get the code | ||
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Create a `chromium` directory for the checkout and change to it (you can call | ||
this whatever you like and put it wherever you like, as | ||
long as the full path has no spaces): | ||
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```shell | ||
$ mkdir chromium && cd chromium | ||
``` | ||
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Run the `fetch` tool from `depot_tools` to check out the code and its | ||
dependencies. | ||
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```shell | ||
$ fetch ios | ||
``` | ||
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If you don't want the full repo history, you can save a lot of time by | ||
adding the `--no-history` flag to `fetch`. | ||
Expect the command to take 30 minutes on even a fast connection, and many | ||
hours on slower ones. | ||
When `fetch` completes, it will have created a hidden `.gclient` file and a | ||
directory called `src` in the working directory. The remaining instructions | ||
assume you have switched to the `src` directory: | ||
```shell | ||
$ cd src | ||
``` | ||
*Optional*: You can also [install API | ||
keys](https://www.chromium.org/developers/how-tos/api-keys) if you want your | ||
build to talk to some Google services, but this is not necessary for most | ||
development and testing purposes. | ||
## Setting up the build | ||
Since the iOS build is a bit more complicated than a desktop build, we provide | ||
`ios/build/tools/setup-gn.py`, which will create four appropriately configured | ||
build directories under `out` for Release and Debug device and simulator | ||
builds, and generates an appropriate Xcode workspace as well. | ||
This script is run automatically by fetch (as part of `gclient runhooks`). | ||
You can customize the build by editing the file `$HOME/.setup-gn` (create it if | ||
it does not exist). Look at `src/ios/build/tools/setup-gn.config` for | ||
available configuration options. | ||
From this point, you can either build from Xcode or from the command line using | ||
`ninja`. `setup-gn.py` creates sub-directories named | ||
`out/${configuration}-${platform}`, so for a `Debug` build for simulator use: | ||
```shell | ||
$ ninja -C out/Debug-iphonesimulator gn_all | ||
``` | ||
Note: you need to run `setup-gn.py` script every time one of the `BUILD.gn` | ||
file is updated (either by you or after rebasing). If you forget to run it, | ||
the list of targets and files in the Xcode solution may be stale. | ||
You can also follow the manual instructions on the | ||
[Mac page](../mac_build_instructions.md), but make sure you set the | ||
GN arg `target_os="ios"`. | ||
## Building for device | ||
To be able to build and run Chromium and the tests for devices, you need to | ||
have an Apple developer account (a free one will work) and the appropriate | ||
provisioning profiles, then configure the build to use them. | ||
### Code signing identity | ||
Please refer to the Apple documentation on how to get a code signing identity | ||
and certificates. You can check that you have a code signing identity correctly | ||
installed by running the following command. | ||
```shell | ||
$ xcrun security find-identity -v -p codesigning | ||
1) 0123456789ABCDEF0123456789ABCDEF01234567 "iPhone Developer: [email protected] (XXXXXXXXXX)" | ||
1 valid identities found | ||
``` | ||
If the command output says you have zero valid identities, then you do not | ||
have a code signing identity installed and need to get one from Apple. If | ||
you have more than one identity, the build system may select the wrong one | ||
automatically, and you can use the `ios_code_signing_identity` gn variable | ||
to control which one to use by setting it to the identity hash, e.g. to | ||
`"0123456789ABCDEF0123456789ABCDEF01234567"`. | ||
### Mobile provisioning profiles | ||
Once you have the code signing identity, you need to decide on a prefix | ||
for the application bundle identifier. This is controlled by the gn variable | ||
`ios_app_bundle_id_prefix` and usually corresponds to a reversed domain name | ||
(the default value is `"org.chromium"`). | ||
You then need to request provisioning profiles from Apple for your devices | ||
for the following bundle identifiers to build and run Chromium with these | ||
application extensions: | ||
- `${prefix}.chrome.ios.herebedragons` | ||
- `${prefix}.chrome.ios.herebedragons.ShareExtension` | ||
- `${prefix}.chrome.ios.herebedragons.TodayExtension` | ||
All these certificates need to have the "App Groups" | ||
(`com.apple.security.application-groups`) capability enabled for | ||
the following groups: | ||
- `group.${prefix}.chrome` | ||
- `group.${prefix}.common` | ||
The `group.${prefix}.chrome` is only shared by Chromium and its extensions | ||
to share files and configurations while the `group.${prefix}.common` is shared | ||
with Chromium and other applications from the same organisation and can be used | ||
to send commands to Chromium. | ||
### Mobile provisioning profiles for tests | ||
In addition to that, you need provisioning profiles for the individual test | ||
suites that you want to run. Their bundle identifier depends on whether the | ||
gn variable `ios_automatically_manage_certs` is set to true (the default) | ||
or false. | ||
If set to true, then you just need a provisioning profile for the bundle | ||
identifier `${prefix}.gtest.generic-unit-test` but you can only have a | ||
single test application installed on the device (all the test application | ||
will share the same bundle identifier). | ||
If set to false, then you need a different provisioning profile for each | ||
test application. Those provisioning profile will have a bundle identifier | ||
matching the following pattern `${prefix}.gtest.${test-suite-name}` where | ||
`${test-suite-name}` is the name of the test suite with underscores changed | ||
to dashes (e.g. `base_unittests` app will use `${prefix}.gest.base-unittests` | ||
as bundle identifier). | ||
To be able to run the EarlGrey tests on a device, you'll need two provisioning | ||
profiles for EarlGrey and OCHamcrest frameworks: | ||
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- `${prefix}.test.OCHamcrest` | ||
- `${prefix}.test.EarlGrey` | ||
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In addition to that, then you'll need one additional provisioning profile for | ||
the XCTest module too. This module bundle identifier depends on whether the | ||
gn variable `ios_automatically_manage_certs` is set to true or false. If set | ||
to true, then `${prefix}.test.gtest.generic-unit-test.generic-unit-test-module` | ||
will be used, otherwise it will match the following pattern: | ||
`${prefix}.test.${test-suite-name}.${test-suite-name}-module`. | ||
### Other applications | ||
Other applications like `ios_web_shell` usually will require mobile provisioning | ||
profiles with bundle identifiers that may usually match the following pattern | ||
`${prefix}.${application-name}` and may require specific capabilities. | ||
Generally, if the mobile provisioning profile is missing then the code signing | ||
step will fail and will print the bundle identifier of the bundle that could not | ||
be signed on the command line, e.g.: | ||
```shell | ||
$ ninja -C out/Debug-iphoneos ios_web_shell | ||
ninja: Entering directory `out/Debug-iphoneos' | ||
FAILED: ios_web_shell.app/ios_web_shell ios_web_shell.app/_CodeSignature/CodeResources ios_web_shell.app/embedded.mobileprovision | ||
python ../../build/config/ios/codesign.py code-sign-bundle -t=iphoneos -i=0123456789ABCDEF0123456789ABCDEF01234567 -e=../../build/config/ios/entitlements.plist -b=obj/ios/web/shell/ios_web_shell ios_web_shell.app | ||
Error: no mobile provisioning profile found for "org.chromium.ios-web-shell". | ||
ninja: build stopped: subcommand failed. | ||
``` | ||
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Here, the build is failing because there are no mobile provisioning profiles | ||
installed that could sign the `ios_web_shell.app` bundle with the identity | ||
`0123456789ABCDEF0123456789ABCDEF01234567`. To fix the build, you'll need to | ||
request such a mobile provisioning profile from Apple. | ||
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You can inspect the file passed via the `-e` flag to the `codesign.py` script | ||
to check which capabilites are required for the mobile provisioning profile | ||
(e.g. `src/build/config/ios/entitlements.plist` for the above build error, | ||
remember that the paths are relative to the build directory, not to the source | ||
directory). | ||
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If the required capabilities are not enabled on the mobile provisioning profile, | ||
then it will be impossible to install the application on a device (Xcode will | ||
display an error stating that "The application was signed with invalid | ||
entitlements"). | ||
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## Running apps from the commandline | ||
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Any target that is built and runs on the bots (see [below](#Troubleshooting)) | ||
should run successfully in a local build. To run in the simulator from the | ||
command line, you can use `iossim`. For example, to run a debug build of | ||
`Chromium`: | ||
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```shell | ||
$ out/Debug-iphonesimulator/iossim out/Debug-iphonesimulator/Chromium.app | ||
``` | ||
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## Update your checkout | ||
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To update an existing checkout, you can run | ||
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```shell | ||
$ git rebase-update | ||
$ gclient sync | ||
``` | ||
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The first command updates the primary Chromium source repository and rebases | ||
any of your local branches on top of tip-of-tree (aka the Git branch | ||
`origin/master`). If you don't want to use this script, you can also just use | ||
`git pull` or other common Git commands to update the repo. | ||
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The second command syncs dependencies to the appropriate versions and re-runs | ||
hooks as needed. | ||
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## Tips, tricks, and troubleshooting | ||
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If you have problems building, join us in `#chromium` on `irc.freenode.net` and | ||
ask there. As mentioned above, be sure that the | ||
[waterfall](https://build.chromium.org/buildbot/waterfall/) is green and the tree | ||
is open before checking out. This will increase your chances of success. | ||
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### Improving performance of `git status` | ||
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`git status` is used frequently to determine the status of your checkout. Due | ||
to the large number of files in Chromium's checkout, `git status` performance | ||
can be quite variable. Increasing the system's vnode cache appears to help. | ||
By default, this command: | ||
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```shell | ||
$ sysctl -a | egrep kern\..*vnodes | ||
``` | ||
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Outputs `kern.maxvnodes: 263168` (263168 is 257 * 1024). To increase this | ||
setting: | ||
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```shell | ||
$ sudo sysctl kern.maxvnodes=$((512*1024)) | ||
``` | ||
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Higher values may be appropriate if you routinely move between different | ||
Chromium checkouts. This setting will reset on reboot, the startup setting can | ||
be set in `/etc/sysctl.conf`: | ||
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```shell | ||
$ echo kern.maxvnodes=$((512*1024)) | sudo tee -a /etc/sysctl.conf | ||
``` | ||
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Or edit the file directly. | ||
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If `git --version` reports 2.6 or higher, the following may also improve | ||
performance of `git status`: | ||
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```shell | ||
$ git update-index --untracked-cache | ||
``` | ||
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### Xcode license agreement | ||
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If you're getting the error | ||
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> Agreeing to the Xcode/iOS license requires admin privileges, please re-run as | ||
> root via sudo. | ||
the Xcode license hasn't been accepted yet which (contrary to the message) any | ||
user can do by running: | ||
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```shell | ||
$ xcodebuild -license | ||
``` | ||
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Only accepting for all users of the machine requires root: | ||
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```shell | ||
$ sudo xcodebuild -license | ||
``` |
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