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Online Traveling Salesman Games

Online Traveling Salesman Games: Temporal Nucleolus and the Fragility of the Core under Dynamic Arrivals Seyun Jeong and Hyunchul Tae (Korea Institute of Industrial Technology) Submitted to European Journal of Operational Research, 2026

Current: v2.2.8 (April 2026)

Overview

The Online Traveling Salesman Game is a cooperative game in which customers arrive over time and costs are allocated only among coalitions consistent with the realized arrival sequence. This repository contains the code and data used in the paper.

Repository structure

.
├── code/
│   ├── src/
│   ├── experiments/
│   ├── figures/
│   ├── scripts/
│   ├── tests/
│   └── requirements.txt
├── paper/
├── README.md
├── REPRODUCIBILITY.md
└── LICENSE

Quick start

pip install -r code/requirements.txt
cd code/experiments && python3 run_main.py --output logs/policy_comparison_v2_full.csv

See REPRODUCIBILITY.md for environment details, seeds, and table mappings.

Citation

@article{jeong2026online,
  author = {Jeong, Seyun and Tae, Hyunchul},
  title  = {Online Traveling Salesman Games: Temporal Nucleolus and the Fragility of the Core under Dynamic Arrivals},
  year   = {2026},
  note   = {Under review at European Journal of Operational Research}
}

License

MIT — see LICENSE.

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Online Traveling Salesman Games: Code and data for EJOR submission (Jeong & Tae, 2026)

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