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# space_editor: The Bevy Prefab Editor | ||
License: MIT | ||
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![Editor screenshot](docs/imgs/showcase-03.png) | ||
### Editor in Edit Mode | ||
![Editor in edit mode](docs/imgs/space_editor.png) | ||
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### Editor in Play Mode | ||
![Editor in play mode](docs/imgs/space_editor_playmode.png) | ||
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space_editor is useful tool for scene/prefab/prototyping with bevy engine. Its allow to create/modify levels/scenes/prefabs in fast gui based way. | ||
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## Project goal | ||
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Aspires to be editor for bevy while there is no official editor. | ||
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## Core Team | ||
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* Project Lead: rewin <[email protected]> | ||
* Developer Experience: Julia Naomi <[email protected]> | ||
* UX Designer: Jay Kim <[email protected]> | ||
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## Main features | ||
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- **Intuitive Scene and Prefab Management**: Space Editor allows you to prepare and save scenes and prefabs with an intuitive user interface. You can easily reuse them in your game development workflow. | ||
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