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docs(readme): update description
build #59: Commit de61fcb pushed by remarkablemark
January 25, 2025 19:17 22s master
January 25, 2025 19:17 22s
build(package): bump eslint from 9.18.0 to 9.19.0
build #58: Commit f9f434d pushed by remarkablemark
January 25, 2025 06:26 26s master
January 25, 2025 06:26 26s
chore(gameobjects): add hole
build #57: Commit 052f10a pushed by remarkablemark
January 25, 2025 04:23 22s master
January 25, 2025 04:23 22s
chore(gameobjects): add enemy damage over time
build #56: Commit fc61e7b pushed by remarkablemark
January 25, 2025 02:01 28s master
January 25, 2025 02:01 28s
chore(scenes): set background to blush pink
build #55: Commit 3a7df08 pushed by remarkablemark
January 25, 2025 01:36 23s master
January 25, 2025 01:36 23s
chore(gameobjects): have projectile pop bubble
build #54: Commit e72abda pushed by remarkablemark
January 25, 2025 01:23 30s master
January 25, 2025 01:23 30s
January 25, 2025 01:12 22s
chore(gameobjects): replace bullet with bubble
build #52: Commit 9baf507 pushed by remarkablemark
January 25, 2025 00:40 29s master
January 25, 2025 00:40 29s
chore(sprites): add gooba anims
build #51: Commit 4e3ca10 pushed by remarkablemark
January 25, 2025 00:34 22s master
January 25, 2025 00:34 22s
chore(sprites): add bubbie anims
build #50: Commit afed743 pushed by remarkablemark
January 24, 2025 23:50 28s master
January 24, 2025 23:50 28s
refactor(events): modularize enemy states
build #49: Commit 0384a36 pushed by remarkablemark
January 24, 2025 23:36 22s master
January 24, 2025 23:36 22s
chore(scenes): fix pokey animation in preload
build #48: Commit 1a0df01 pushed by remarkablemark
January 24, 2025 05:36 23s master
January 24, 2025 05:36 23s
chore(sprites): update spiny.png
build #47: Commit 81aea64 pushed by remarkablemark
January 24, 2025 04:28 22s master
January 24, 2025 04:28 22s
chore(sprites): add spiny anims
build #46: Commit b3e086d pushed by remarkablemark
January 24, 2025 04:27 23s master
January 24, 2025 04:27 23s
chore(gameobjects): remove opacity when enemy is hurt
build #45: Commit 7d46cf5 pushed by remarkablemark
January 24, 2025 04:09 21s master
January 24, 2025 04:09 21s
refactor(scenes): add anims to loadSprite in preload
build #44: Commit 8ef8057 pushed by remarkablemark
January 24, 2025 04:07 21s master
January 24, 2025 04:07 21s
chore(gameobjects): rotate the projectile
build #43: Commit 5137f54 pushed by remarkablemark
January 24, 2025 03:07 25s master
January 24, 2025 03:07 25s
refactor(gameobjects): use getDirection helper in bullet
build #42: Commit 80a06d7 pushed by remarkablemark
January 24, 2025 03:02 23s master
January 24, 2025 03:02 23s
chore(gameobjects): have pokey projectile hurt player
build #41: Commit 245f403 pushed by remarkablemark
January 24, 2025 02:59 23s master
January 24, 2025 02:59 23s
chore: randomly fire pokey projectile
build #40: Commit f94e3db pushed by remarkablemark
January 24, 2025 01:21 23s master
January 24, 2025 01:21 23s
chore(sprites): add pokey anims
build #39: Commit 79aa372 pushed by remarkablemark
January 24, 2025 01:05 29s master
January 24, 2025 01:05 29s
chore(sprites): add shellie anims
build #38: Commit aac2e38 pushed by remarkablemark
January 24, 2025 00:12 23s master
January 24, 2025 00:12 23s
chore(deps-dev): bump lint-staged from 15.4.1 to 15.4.2 (#2)
build #37: Commit f048fb4 pushed by mergify bot
January 23, 2025 18:57 30s master
January 23, 2025 18:57 30s